His aim is to edit each new year a series of objects that are linked to a self-imposed theme. The first year’s theme is the reinterpretation of the codes of bourgeois furniture. The Roedeer Head is part of this series: a modernised, somehow abstract version of the trophy head, executed in triplicate. “We wanted something light to stress the heavy drama that is usually associated with this object – the killing of the animal and the stuffing of the head.” The multiplex plaques are packed flats according to the kit principle. They fit together forming the head of a roedeer. This product evokes the construction game of our childhood days and proposes an environmental take on the hunting trophy. Made in Belgium.
Material: beechtriplex. Size when mounted: 12,1 X 17,6 X 30 cm - 4.8" x 6.9" x 11.8".
Creative profile
By moving from l’ENSAV La Cambre in Brussels to ECAL in Lausanne(CH), ELric met Grégoire Jeanmonod and AUgustin Scott de Martinville and they founded together, Big-Game. The first collection ‘Heritage in Progress’ has been followed in 2006 by ‘Pack Sweet Pack’. Selected as the up-and-coming personalities in the next years by the international design magazine Wallpaper, the Big-Game group pays attention to humorous and functional objects and give a personal ans aesthetic interpretation of our cultural habits and heritage.
Big-Game Design Team
Elric Petit, Augustin Scott de Martinville, Grégoire Jeanmonod